Adding some much-needed features


**PROGRESS**


The New Major Update (v0.4) comes with a handful of bug fixes and Quality-Of-Live improvements (such as the Countdown timer).

This update also comes with new features to enhance and diversify gameplay:

• Power-ups available after Score 1000 (Every 30 seconds)

• New Enemy Crim Spirit and difficulty level after Score 2500

• Diner Theme Customization

• Background Music [BGM] Customization


Power-ups were added to add a little more to the gameplay loop with an ability to fight back a bit, the ones currently in the game are a surprise and there's surely more to come.


Another bit of polish I added was a warning sign to signify where the Slider Crim [Enemy] is coming from next. The Slider typically shows up after Score 500.


And that's all the major changes! Of course there a number of bug fixes and to access the Options Menu (where you can change the BGM and Diner Theme), you have to click on the Gears Icon in the Top-Right of the Main Menu Screen.


The Pause button still isn't working yet [My apologies, I will get to that!] And, I'm going to add more BGM track for more variety (I'm still a novice at music creation).


I'm currently looking at my options for the best way to implement a Global Hi-Score Leaderboard into this type of game, for more community interaction


I've kept the project completely free since I'm against charging for Ectodash but I figured it would be nice to allow people who wish to support development to ability to donate. Of course the project remains free and you can always skip to downloads.


As always, your feedback is paramount, feel free in the Comments Section below and please....


Enjoy Ectodash!

Files

Ectodash_v0.4.zip 36 MB
Sep 12, 2022

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